Search found 319 matches

by nickz
Fri Apr 12, 2019 2:56 am
Forum: General Issues
Topic: Shortest path
Replies: 1
Views: 26

Re: Shortest path

Hi Vaslav You need to convert the objects to mesh. See http://www.dynoinsight.com/phpBB3/viewtopic.php?f=2&t=3129 The algorithm works with mesh only currently. The output is a segmented curve. We do not do it automatically as the output contains information about the objects where points belong....
by nickz
Thu Apr 04, 2019 12:29 am
Forum: General Issues
Topic: Modification of shapes
Replies: 1
Views: 40

Re: Modification of shapes

Hello It is easy for native KernelCAD objects (3DS/SOR/Pipes). See the MiniCAD sample for an example. It is about changing a certain number of parameters You are probably asking about BSpline BRep shapes. It is trickier there, if you do it literally. This is because a shape has edges and vertices wh...
by nickz
Mon Apr 01, 2019 11:30 pm
Forum: General Issues
Topic: Mesh to STEP
Replies: 1
Views: 37

Re: Mesh to STEP

Hello Generally no. This explains the problem: http://www.dynoinsight.com/phpBB3/viewtopic.php?f=2&t=2869 It is possible with some coding when you know what is the expected geometry. DGK can fit a patch into mesh around a point (Diff Surface sample). So when structure of the object is known (how...
by nickz
Wed Mar 27, 2019 3:16 am
Forum: General Issues
Topic: Limit for number of objects
Replies: 6
Views: 191

Re: Limit for number of objects

Hi Tor
We have made an improvement in the latest update. There was a bit of bottleneck in presentation generation.
Thank you for pointing it out
by nickz
Thu Mar 21, 2019 2:00 am
Forum: General Issues
Topic: Third party source code
Replies: 2
Views: 73

Re: Third party source code

Correction:
There was at least one minor modification, but mostly it is the same code as in 5.2
by nickz
Thu Mar 07, 2019 3:47 am
Forum: General Issues
Topic: Limit for number of objects
Replies: 6
Views: 191

Re: Limit for number of objects

Here it is: http://www.dynoinsight.com/Prod/Examples/BoxesTest.zip Or see the snippet below It is a quick modification of C++ DIView sample. It demonstrates the third way: Creating all boxes in one mesh. It is a "Rendering into a mesh" technique. It creates 8000 boxes. It starts in about a...
by nickz
Tue Mar 05, 2019 2:02 am
Forum: General Issues
Topic: Limit for number of objects
Replies: 6
Views: 191

Re: Limit for number of objects

Hi Tor Sorry about the problem. Yes it seems that you have hit a limit on the video card. There is no limit in our software. Core of the problem is in the application design though. Our assumption is that an object is something complex with internal structure and geometric info about each patch. It ...
by nickz
Wed Feb 27, 2019 1:21 am
Forum: Bug Reports
Topic: Point measurement
Replies: 1
Views: 132

Re: Point measurement

Hello Jack
We have fixed this in last weeks update
Thank you for reporting
by nickz
Wed Feb 13, 2019 4:00 am
Forum: General Issues
Topic: Licensing question
Replies: 2
Views: 188

Re: Licensing question

Hi Fausto
There is no limit, but an estimated number of users is part of the deal. If we see that actual number is significantly over we start asking questions
by nickz
Tue Jan 29, 2019 10:49 pm
Forum: General Issues
Topic: Licensing enterprise option
Replies: 2
Views: 204

Re: Licensing enterprise option

Hi Ibi The subscription is for service. With an active subscription you can use any product and have support for it. The difference is in what happens if you do not renew subscription. With normal subscriptions (yearly or lower) the KC installation will stop working (compiled apps will still run any...

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