Search found 203 matches
- Mon Jan 29, 2024 2:17 am
- Forum: VB6
- Topic: Change the reference point of an entity.
- Replies: 1
- Views: 2178
Re: Change the reference point of an entity.
Good question, Juergen. This is demonstrated in Transform sample. Because surface of the object is defined relative to the local frame, you need to translate geometry relative to the local frame using IGeometricObject_DG.Translate(). After that, you will have local frame in the center of the object....
- Mon Jan 29, 2024 2:03 am
- Forum: VB6
- Topic: DG7.1 getColor
- Replies: 3
- Views: 2737
Re: DG7.1 getColor
Great, Juergen.
You have good questions. They are not really language specific. If you post them in the General Issues section, it would be helpful to many others as well. VB6 code is OK there also.
Regards
You have good questions. They are not really language specific. If you post them in the General Issues section, it would be helpful to many others as well. VB6 code is OK there also.
Regards
- Fri Jan 19, 2024 1:38 am
- Forum: VB6
- Topic: DG7.1 getColor
- Replies: 3
- Views: 2737
Re: DG7.1 getColor
Hello Juergen. It is a bit confusing. IEntity_DG has SetColor(), but no GetColor(). IEntity_DG.SetColor() is a shortcut for more complex things. It sounds like you need IEntity_DG.GetAppearance(), which returns IAppearance_DG. IAppearance_DG has Color property, but it is not always the actual one, f...
- Thu Jan 18, 2024 12:20 am
- Forum: VB6
- Topic: DG7.1 Open STL without
- Replies: 5
- Views: 14304
Re: DG7.1 Open STL without
Sorry, Juergen We have rebuilt the update. There was a problem with the release building procedure after upgrading the computer. It would be good to do a quick retest with the latest update 5399 or later. It might fix it. We will dig deeper if it does not work. The problem has to be fixed. Thank you.
- Fri Jan 12, 2024 1:59 am
- Forum: VB6
- Topic: DG7.1 Open STL without
- Replies: 5
- Views: 14304
Re: DG7.1 Open STL without
Juergen,
please get the 5397 update: Downloads
Your code should disable the dialogue now.
Thanks for reporting.
please get the 5397 update: Downloads
Your code should disable the dialogue now.
Thanks for reporting.
- Thu Jan 11, 2024 4:09 am
- Forum: VB6
- Topic: DG7.1 Open STL without
- Replies: 5
- Views: 14304
Re: DG7.1 Open STL without
Hello Juergen
Sorry, you have found an old bug. We are preparing an update. It should be out tomorrow.
Thanks for reporting
Sorry, you have found an old bug. We are preparing an update. It should be out tomorrow.
Thanks for reporting
- Mon Jan 08, 2024 1:38 am
- Forum: Bug Reports
- Topic: Exception on creating an additional model
- Replies: 1
- Views: 8720
Re: Exception on creating an additional model
Sorry, it took a while, Bruno.
Please get today's 5392 update or later for a fix.
Thanks for your patience.
Please get today's 5392 update or later for a fix.
Thanks for your patience.
- Thu Nov 16, 2023 8:56 pm
- Forum: General Issues
- Topic: Editing shape
- Replies: 1
- Views: 3186
Re: Editing shape
Hi Stephen. Theoretically it is possible, but it means unsafe low-level reconstruction of the shape. Everything would have to be updated. A BRep shape is very redundant structure. So practically the answer is no. And there is no much reason for doing this. Is an object new or not is a little blurry ...
- Thu Oct 12, 2023 3:26 am
- Forum: General Issues
- Topic: Rotate text
- Replies: 1
- Views: 21456
Re: Rotate text
Hello
Results of my quick look at this: ILabel_DG does have float Orientation (angle in radians) property, but unfortunately it is not currently implemented.
Please get in touch if it is important.
Regards
Results of my quick look at this: ILabel_DG does have float Orientation (angle in radians) property, but unfortunately it is not currently implemented.
Please get in touch if it is important.
Regards
- Wed Sep 27, 2023 5:26 am
- Forum: General Issues
- Topic: Plane / plane intersection
- Replies: 1
- Views: 11460
Re: Plane / plane intersection
Hi Mick There is an example of the code. Open the solution in the installed DGKernel_7_1\Samples\NET\C#\Tests\ConsoleTester\ And the PlaneDgTst.PlanePlaneIntersect1(). Move the PlaneDgTst tstPlaneDg = new PlaneDgTst(m_gen); line to the top in ConsoleTester\ConsTester.cs to debug. PlaneDg plane = new...