Search found 397 matches

by nickz
Tue Feb 25, 2014 11:23 am
Forum: Bug Reports
Topic: Saving Model
Replies: 1
Views: 6252

Re: Saving Model

atrev,
I do not see it happening on simple model. There should be something else involved. Would be good to get the model
Nick
by nickz
Sun Feb 23, 2014 3:51 pm
Forum: Bug Reports
Topic: Empty window in 64 bit app Visual Studio 12
Replies: 6
Views: 14483

Re: Empty window in 64 bit app Visual Studio 12

As described in http://www.dynoinsight.com/phpBB3/viewtopic.php?f=2&t=2903 There is a division: 64 bit applications targeting .NET earlier than 4.0 are supported only by v4.3. .NET 4.0 or later is supported only by KC 4.4 (or later). In v4.4 adding control to the form can be done in any configuratio...
by nickz
Sat Feb 08, 2014 11:35 pm
Forum: General Issues
Topic: Moving parts
Replies: 3
Views: 8892

Re: Moving parts

Atrev, I see. Looks like you need a way to combine many transformations into one and apply it to an object. In today’s update v4.3.3804 we have added this topic: http://www.dynoinsight.com/Help/Geom/Objects/Transforms.aspx It describes construction of transforms, their multiplication and transformat...
by nickz
Wed Feb 05, 2014 3:50 am
Forum: General Issues
Topic: Moving parts
Replies: 3
Views: 8892

Re: Moving parts

Hi atrev You need to group them, which means making them children of one parent object (the group object). This way they will be sort of welded together. Moving one of them will move the others too. You can select one of them as the parent of the group and attach others to it. Or, to make it more lo...
by nickz
Mon Feb 03, 2014 12:23 am
Forum: General Issues
Topic: fastest way to custom surface
Replies: 3
Views: 9341

Re: fastest way to custom surface

When a mesh is modified there are several internal maintenance tasks are performed like recalculating bounding box of the section. When the software receives a call to m_iMeshTopol.AddVertex() it assumes it is a one-off modification and everything has to be ready for use on return. So it performs th...
by nickz
Sat Jan 25, 2014 6:02 am
Forum: General Issues
Topic: fastest way to custom surface
Replies: 3
Views: 9341

Re: fastest way to custom surface

Hi atrev Briefly, the correct way to do it is: IMeshMods iMeshMods = iMeshObject As IMeshMods iMeshMods.Begin() for(...) { position = m_iMeshTopol.AddVertex() iMeshMods .SetVertexCoord(position, x, y, z ) } iMeshMods.End(eMeshActionNormalsAuto) In my experiment removing SetVertexCoord() from the abo...
by nickz
Mon Jan 20, 2014 7:23 am
Forum: Bug Reports
Topic: Design mode redraw
Replies: 1
Views: 6977

Re: Design mode redraw

Hi Atrev Sorry about that. We are still investigating. This bug is caused by miscommunication between Visual Studio / Desktop Window Manager / COM / KernelCAD. KC does not receive redraw requests in the situation. There is a couple of workarounds for now. If the control has disappeared: - After movi...
by nickz
Mon Jan 20, 2014 1:39 am
Forum: General Issues
Topic: 64 vs 32 bit
Replies: 1
Views: 5972

Re: 64 vs 32 bit

Hi Ibi V4.3 is good and stable. It is better than 4.2. There were many bug fixes and new interesting functionality like transparent background, smart labels, convenient interface additions, etc. We did also more work on improving redistribution there. KC is registered without loading. There is also ...
by nickz
Wed Jan 15, 2014 1:46 am
Forum: General Issues
Topic: Cross section view speed
Replies: 1
Views: 6154

Re: Cross section view speed

Hi atrev Generally we do our best to implement the fastest method from the start. I have looked at the calculation very quickly. I see one part of it which can be skipped for heavy usage. I am not sure how much it will improve. May be 40% faster. There might be something more. The mesh is being upgr...