Hello
In order to save time, is it possible to copy a KCad model ? i.e., make a working copy of a KCad model from one child window to another one, or do I have to create a KCad model for each display window ?
Thanks
Claude
Search found 26 matches
- Fri Jan 20, 2017 1:08 am
- Forum: General Issues
- Topic: Model copy
- Replies: 1
- Views: 5318
- Tue Jan 17, 2017 10:00 pm
- Forum: General Issues
- Topic: Zooming In and Out
- Replies: 1
- Views: 5388
Zooming In and Out
Hello
How is zooming controlled ? For example, in my application I use ^I and ^U, or ^+ ad ^- to Zoom In and Out. Is there any possibility for this ?
Thank you
How is zooming controlled ? For example, in my application I use ^I and ^U, or ^+ ad ^- to Zoom In and Out. Is there any possibility for this ?
Thank you
- Fri Jan 13, 2017 1:30 am
- Forum: General Issues
- Topic: Multiple Child Windows
- Replies: 1
- Views: 5601
Multiple Child Windows
Hello
My next question:
My application works on the principle of multiple Child windows, i.e. an MDI interface, where a 3D model is displayed in each window.
Can I have a model attached to each of these windows ? Of is a model attached to all displayed windows ?
Thanks, Claude
My next question:
My application works on the principle of multiple Child windows, i.e. an MDI interface, where a 3D model is displayed in each window.
Can I have a model attached to each of these windows ? Of is a model attached to all displayed windows ?
Thanks, Claude
- Wed Jan 11, 2017 3:33 am
- Forum: General Issues
- Topic: Building objects as quad patches
- Replies: 5
- Views: 10607
Re: Building objects as quad patches
Good day Nick, Sorry for my very late reply, but things got a bit hectic. I am now looking again at KCad. I do have several questions, as follows: *General approach to Quad meshes.* Basically, a model, for example the pinion or the gear, will be a bunch of Quads. From one of your examples, I made th...
- Mon Jan 09, 2017 1:50 am
- Forum: General Issues
- Topic: Building objects as quad patches
- Replies: 5
- Views: 10607
Re: Building objects as quad patches
Thank you for the comprehensive reply, Nick What I mean by patches: the coordinates and encoding of every rectangular flat patch What I need to know and see is what command(s) are used in KernelCad to programmatically pass on the coordinates, define the edges from the coordinates, define the patches...
- Thu Jan 05, 2017 4:07 am
- Forum: General Issues
- Topic: Building objects as quad patches
- Replies: 5
- Views: 10607
Building objects as quad patches
Dear Sir, Madam My application,is written in VB.Net, VS 2013, Framework 4.0. I downloaded your demo and had a look at the various examples in VB which in majority read a .gml file. In my application, the parts are various types of cutting tools, and several movements of the tools in animations. The ...