SOR blues

Technical discussions
Jeff Swart
Posts: 4
Joined: Tue Aug 29, 2017 6:42 am

SOR blues

Postby Jeff Swart » Wed Sep 13, 2017 5:59 am

Hello again,
This follows my previous thread viewtopic.php?f=2&t=3052

In my objects Color is off as you will see. Also, on the gear hub, instead of sharp corners, I have rounded corners.

See the circled area in the wireframe below: it is sharp

image0.png (30.19 KiB) Viewed 605 times

When the lines are hidden (Surface mode), the corners appear rounded.

Regards, Jeff
image1.png (30.56 KiB) Viewed 605 times

Site Admin
Posts: 160
Joined: Fri Jul 26, 2013 3:58 am

Re: SOR blues

Postby nickz » Thu Sep 14, 2017 5:45 am

1. The gear model is a mesh. It has wrong (internal) normals. If this is an SOR converted to mesh, reverse order of points in the original
2. The pinion is SOR and the strip has wrong order. Construct it in reverse order. Correct order for a closed strip for a simple cylinder
with a hole is in (Z,R) coordinates: (2,2) (1,2) (1,1) (2,1)
3. The line in the pinion is straight. Four point is enough to define it. No need to add internal points. It will work faster


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