SOR blues

Technical discussions
Jeff Swart
Posts: 4
Joined: Tue Aug 29, 2017 6:42 am

SOR blues

Postby Jeff Swart » Wed Sep 13, 2017 5:59 am

Hello again,
This follows my previous thread viewtopic.php?f=2&t=3052

In my objects Color is off as you will see. Also, on the gear hub, instead of sharp corners, I have rounded corners.

See the circled area in the wireframe below: it is sharp

image0.png
image0.png (30.19 KiB) Viewed 19 times


When the lines are hidden (Surface mode), the corners appear rounded.

Regards, Jeff
Attachments
image1.png
image1.png (30.56 KiB) Viewed 19 times

nickz
Site Admin
Posts: 151
Joined: Fri Jul 26, 2013 3:58 am

Re: SOR blues

Postby nickz » Thu Sep 14, 2017 5:45 am

Jeff,
1. The gear model is a mesh. It has wrong (internal) normals. If this is an SOR converted to mesh, reverse order of points in the original
strip
2. The pinion is SOR and the strip has wrong order. Construct it in reverse order. Correct order for a closed strip for a simple cylinder
with a hole is in (Z,R) coordinates: (2,2) (1,2) (1,1) (2,1)
3. The line in the pinion is straight. Four point is enough to define it. No need to add internal points. It will work faster

Regards
Nick


Return to “General Issues”

Who is online

Users browsing this forum: No registered users and 1 guest