Hello everyone
This topic is kind of lacking descriptions:
http://dynoinsight.com/Help/V6_0/Interf ... spx#Rotate
What are the coordinates there? I assume the world? The result does not look right then
Thanks
IFrame_DG
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- Posts: 121
- Joined: Mon Apr 04, 2016 4:55 am
Re: IFrame_DG
Hello Salman
The coordinates are local, relative to the current position/orientation of the frame. Use ToLocal() to convert from world (global) coordinates. ToGlobal() does the opposite
Good luck
The coordinates are local, relative to the current position/orientation of the frame. Use ToLocal() to convert from world (global) coordinates. ToGlobal() does the opposite
Good luck
Re: IFrame_DG
We have updated the page. Some interfaces use global coordinates. Some local. Global coordinates are like moving an RC toy car. You have to see all from outside. Local coordinates are like driving a car. It is often more convenient to figure out the direction.
Cheers
Cheers