IFrame_DG

Technical discussions
Salman
Posts: 1
Joined: Tue Nov 11, 2014 8:02 pm

IFrame_DG

Postby Salman » Wed Aug 28, 2019 12:55 am

Hello everyone
This topic is kind of lacking descriptions:
http://dynoinsight.com/Help/V6_0/Interface/VectorSpace/IFrame_DG.aspx#Rotate
What are the coordinates there? I assume the world? The result does not look right then
Thanks

Prashant Kande
Posts: 38
Joined: Mon Apr 04, 2016 4:55 am

Re: IFrame_DG

Postby Prashant Kande » Wed Aug 28, 2019 5:48 am

Hello Salman

The coordinates are local, relative to the current position/orientation of the frame. Use ToLocal() to convert from world (global) coordinates. ToGlobal() does the opposite

Good luck

nickz
Site Admin
Posts: 198
Joined: Fri Jul 26, 2013 3:58 am

Re: IFrame_DG

Postby nickz » Mon Sep 02, 2019 5:27 am

We have updated the page. Some interfaces use global coordinates. Some local. Global coordinates are like moving an RC toy car. You have to see all from outside. Local coordinates are like driving a car. It is often more convenient to figure out the direction.
Cheers


Return to “General Issues”

Who is online

Users browsing this forum: No registered users and 6 guests