IArrayFloat_DG Interface
All indices in DG Kenel are 0-based
A standalone array can be created with a IObjectGenerator_DG.Create("IArrayFloat_DG") call.
- GetCount
- SetCount
- IsEmpty
- GetAt
- SetAt
- InsertAt
- Add
- RemoveAt
- RemoveAll
- Find
- Copy
- Append
int GetCount()
bool IsEmpty()
void SetCount(int count)
float GetAt(int index)
void SetAt(int index, float val)
void InsertAt(int indexAt, float val)
void Add(float val)
void RemoveAt(int index)
void RemoveAll()
int Find(float val, float tolerance)
Returns -1 if not found
void Copy(IArrayFloat_DG iArray)
void Append(IArrayFloat_DG iArray)
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