Search found 344 matches

by nickz
Wed Nov 11, 2020 4:30 am
Forum: General Issues
Topic: Loft
Replies: 2
Views: 392

Re: Loft

Hi John IWireArrayToSurfaceBuilder_DG interface implements the loft. It is calls into Open Cascade's BRepOffsetAPI_ThruSections class https://old.opencascade.com/doc/occt-6.9.1/refman/html/class_b_rep_offset_a_p_i___thru_sections.html This is what is used inside. Thank you for pointing it out. We ha...
by nickz
Thu Sep 10, 2020 1:40 am
Forum: General Issues
Topic: DGK 6.1 is out
Replies: 0
Views: 649

DGK 6.1 is out

Hello everyone We have released version 6.1! Download We have upgraded the renderer to use DirectX 11. This meant that we have to rework the way text is rendered as there were major changes in DX11 related to that. This meant we had to rework features where text is involved: Labels, measurements, gr...
by nickz
Tue Sep 01, 2020 4:11 am
Forum: General Issues
Topic: Simplification of stl mesh
Replies: 1
Views: 681

Re: Simplification of stl mesh

Hello Gori Not immediately, unfortunately. We have MeshLab (VCGLib) integrated, but only small part of it exposed via the interface. We are too busy changing the world :) We do it mostly on requests. My suggestions for Do It Yourself option: - Look up an algorithm on the web and code it on applicati...
by nickz
Tue Jun 30, 2020 4:40 am
Forum: General Issues
Topic: Mesh creation algorithm
Replies: 6
Views: 2209

Re: Mesh creation algorithm

No and Yes. DeviationFactor is used as part of presentation generation of an object, which happens during DGK.UpdateView() or otherwise rendering a frame and the view detects a modification of object's geometry or other rendering related property. So objects, which have already been rendered, will n...
by nickz
Thu Jun 25, 2020 5:57 am
Forum: General Issues
Topic: Mesh creation algorithm
Replies: 6
Views: 2209

Re: Mesh creation algorithm

There is DeviationFactor of the component context. Its range is .001 to 1000. and the default is 1.0. It can be modified via TheControl > GetView > IView > IKCContext > SetDoubleParam() : IView view = dgk.GetView() as IView; IKCContext context = view as IKCContext; context.SetDoubleParam(0, 0.5); //...
by nickz
Tue Jun 23, 2020 2:53 am
Forum: General Issues
Topic: Mesh creation algorithm
Replies: 6
Views: 2209

Re: Mesh creation algorithm

Hi Robert For parametric bspline objects we use the default OCCT BRepMesh_IncrementalMesh, which implements Delaunay's triangulation with the algorithm of Watson. 3DS and SOR types of objects use our own algorithms, which are a bit out of date, but we did not have enough reason to revisit it so far....
by nickz
Fri Jun 12, 2020 2:57 am
Forum: Bug Reports
Topic: Forum come up plain text
Replies: 2
Views: 1800

Re: Forum come up plain text

We have found the problem. It should not happen anymore.
Thank you for reporting
by nickz
Mon Jun 01, 2020 12:34 am
Forum: General Issues
Topic: Where is Administration dynoinsight.com ??
Replies: 0
Views: 785

Re: Where is Administration dynoinsight.com ??

Hello, agrohimchg
I have sent you a pm. Please answer here if you did not get it.
Regards
Nick
by nickz
Thu May 14, 2020 3:50 am
Forum: Bug Reports
Topic: Forum come up plain text
Replies: 2
Views: 1800

Re: Forum come up plain text

Hello Mosir
Sorry about that. Thank you for letting us know.
Yes we are aware. This was the main reason to updating the software recently. We are still working on it.
Sometimes opening another browser window also helps
Regards
by nickz
Mon Jan 27, 2020 2:51 am
Forum: General Issues
Topic: WRL to BREP
Replies: 3
Views: 3207

Re: WRL to BREP

Thank you, John
We need to look at it asap
Regards