Search found 344 matches
- Wed Nov 11, 2020 4:30 am
- Forum: General Issues
- Topic: Loft
- Replies: 2
- Views: 392
Re: Loft
Hi John IWireArrayToSurfaceBuilder_DG interface implements the loft. It is calls into Open Cascade's BRepOffsetAPI_ThruSections class https://old.opencascade.com/doc/occt-6.9.1/refman/html/class_b_rep_offset_a_p_i___thru_sections.html This is what is used inside. Thank you for pointing it out. We ha...
- Thu Sep 10, 2020 1:40 am
- Forum: General Issues
- Topic: DGK 6.1 is out
- Replies: 0
- Views: 649
DGK 6.1 is out
Hello everyone We have released version 6.1! Download We have upgraded the renderer to use DirectX 11. This meant that we have to rework the way text is rendered as there were major changes in DX11 related to that. This meant we had to rework features where text is involved: Labels, measurements, gr...
- Tue Sep 01, 2020 4:11 am
- Forum: General Issues
- Topic: Simplification of stl mesh
- Replies: 1
- Views: 681
Re: Simplification of stl mesh
Hello Gori Not immediately, unfortunately. We have MeshLab (VCGLib) integrated, but only small part of it exposed via the interface. We are too busy changing the world :) We do it mostly on requests. My suggestions for Do It Yourself option: - Look up an algorithm on the web and code it on applicati...
- Tue Jun 30, 2020 4:40 am
- Forum: General Issues
- Topic: Mesh creation algorithm
- Replies: 6
- Views: 2209
Re: Mesh creation algorithm
No and Yes. DeviationFactor is used as part of presentation generation of an object, which happens during DGK.UpdateView() or otherwise rendering a frame and the view detects a modification of object's geometry or other rendering related property. So objects, which have already been rendered, will n...
- Thu Jun 25, 2020 5:57 am
- Forum: General Issues
- Topic: Mesh creation algorithm
- Replies: 6
- Views: 2209
Re: Mesh creation algorithm
There is DeviationFactor of the component context. Its range is .001 to 1000. and the default is 1.0. It can be modified via TheControl > GetView > IView > IKCContext > SetDoubleParam() : IView view = dgk.GetView() as IView; IKCContext context = view as IKCContext; context.SetDoubleParam(0, 0.5); //...
- Tue Jun 23, 2020 2:53 am
- Forum: General Issues
- Topic: Mesh creation algorithm
- Replies: 6
- Views: 2209
Re: Mesh creation algorithm
Hi Robert For parametric bspline objects we use the default OCCT BRepMesh_IncrementalMesh, which implements Delaunay's triangulation with the algorithm of Watson. 3DS and SOR types of objects use our own algorithms, which are a bit out of date, but we did not have enough reason to revisit it so far....
- Fri Jun 12, 2020 2:57 am
- Forum: Bug Reports
- Topic: Forum come up plain text
- Replies: 2
- Views: 1800
Re: Forum come up plain text
We have found the problem. It should not happen anymore.
Thank you for reporting
Thank you for reporting
- Mon Jun 01, 2020 12:34 am
- Forum: General Issues
- Topic: Where is Administration dynoinsight.com ??
- Replies: 0
- Views: 785
Re: Where is Administration dynoinsight.com ??
Hello, agrohimchg
I have sent you a pm. Please answer here if you did not get it.
Regards
Nick
I have sent you a pm. Please answer here if you did not get it.
Regards
Nick
- Thu May 14, 2020 3:50 am
- Forum: Bug Reports
- Topic: Forum come up plain text
- Replies: 2
- Views: 1800
Re: Forum come up plain text
Hello Mosir
Sorry about that. Thank you for letting us know.
Yes we are aware. This was the main reason to updating the software recently. We are still working on it.
Sometimes opening another browser window also helps
Regards
Sorry about that. Thank you for letting us know.
Yes we are aware. This was the main reason to updating the software recently. We are still working on it.
Sometimes opening another browser window also helps
Regards
- Mon Jan 27, 2020 2:51 am
- Forum: General Issues
- Topic: WRL to BREP
- Replies: 3
- Views: 3207
Re: WRL to BREP
Thank you, John
We need to look at it asap
Regards
We need to look at it asap
Regards