Simulation with arcs and polygons
Posted: Fri Apr 09, 2021 2:04 am
Hello
I am starting a course project in optimization of a robot movements in a confined space. It is a 2D approximation. The factory floor is to be modelled with polygons and arcs. The robot is represented with a circle. Its path is also to be constructed with lines and arcs. The problem is to find the shortest path from one location to another which avoids any collision.
I have done some mathematics for it, but I need a visualization and testing application.
I am totally new. Would anybody have suggestions about the right way to approach this?
The first question I have is how do I draw the 2D scene?
Thanks in advance
Joey
I am starting a course project in optimization of a robot movements in a confined space. It is a 2D approximation. The factory floor is to be modelled with polygons and arcs. The robot is represented with a circle. Its path is also to be constructed with lines and arcs. The problem is to find the shortest path from one location to another which avoids any collision.
I have done some mathematics for it, but I need a visualization and testing application.
I am totally new. Would anybody have suggestions about the right way to approach this?
The first question I have is how do I draw the 2D scene?
Thanks in advance
Joey