Importing VRML with .psd texture

Technical discussions
Post Reply
GradyB
Posts: 7
Joined: Sun Jul 28, 2013 12:30 pm

Importing VRML with .psd texture

Post by GradyB »

Hello

I am using version 3.1. I have encountered a .wrl file which has texture inside, but it does not show up in the loaded model. It works if I convert the image file from .psd to .bmp in Photoshop and change the name in ImageTexture node appropriately. I also know that .jpeg format works without this.

So the question is what are the supported formats? Any suggestions for automation of the procedure?

Thanks in advance
Grady

Michael_777
Posts: 3
Joined: Sun Jul 28, 2013 8:34 am

Re: Importing VRML with .psd texture

Post by Michael_777 »

It worked for me also with .png and .gif

Mike

nickz
Site Admin
Posts: 236
Joined: Fri Jul 26, 2013 3:58 am

Re: Importing VRML with .psd texture

Post by nickz »

Hi Grady

In v3.1 and earlier the supported formats are: JPEG, GIF, BMP, and PNG

In v4.1 and 3.2 starting from update 3548 the list also includes:

ICO, JNG, KOALA, LBM, IFF, MNG, PBM, PBMRAW, PCD, PCX, PGM, PGMRAW, PPM, PPMRAW, RAS, TARGA, TIFF, WBMP, PSD, CUT, XBM, XPM, DDS, HDR, FAXG3, SGI, EXR, J2K, JP2, PFM, PICT, RAW

Regards
Nick

GradyB
Posts: 7
Joined: Sun Jul 28, 2013 12:30 pm

Re: Importing VRML with .psd texture

Post by GradyB »

Thank you!
Grady

Post Reply