IKinematicEntity_DG Interface
IKinematicEntity_DG provides access to kinematic attributes of an entity
- CreateSweptVolume
- Move
- MoveLocal
- GetMovement
- SetMovement
IEntity_DG CreateSweptVolume(double deviation)
The method has been added mostly for future development. In the current version it works only in specific case when the entity has SOR geometry type and represents a cylindrical cutter with a ball nose. The movement is also expected to be either circular or linear translation. See the eMotion sample.
Other cases or more generic implenetation can be added on demand.
void Move(double from, double to)
from and to parameters must be ratios in range [0, 1].
void MoveLocal(double from, double to)
from and to parameters must be ratios in range [0, 1].
IMove_DG GetMovement()
void SetMovement(IMove_DG move)
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