DG Kernel Documentation


Skip Navigation Links.
Start page
Quick Start
Search Page
Installation
Overview of the software
What is new
Licensing
Collapse ModelsModels
Collapse DG Kernel ComponentsDG Kernel Components
Collapse API ReferenceAPI Reference
Interface List
Vector Space
Collapse General GeometryGeneral Geometry
Collapse ModelModel
Collapse ViewView
Collapse General ComputingGeneral Computing
Collapse Samples and TutorialsSamples and Tutorials
Collapse GraphicsGraphics
Collapse Math ObjectsMath Objects
Collapse DeprecatedDeprecated
Redistribution
Model Viewer
Open Source
Support
Skip Navigation Links Search Documentation


Manipulation of point of view

Position and orientation of the current point of view is determined by Viewing Frame. Programmatically the viewing frame can be accessed and manipulated with the help of IFrame  interface obtained on path: DG Kernel > GetView() > IView > IFrame.

For example to display y, z projection to the viewer obtain IFrame as above and call IFrame.Reset (will set point of view at end of z axis) and IFrame.RotateStd(-90, 1).

ILook gives a simplified interface to the point of view and current zoom manipulation.

See also Concepts of 3D Graphics, Viewing Interfaces.