Mesh Interfaces
Interfaces of this group allow direct manipulation of mesh representing surface.
- IMesh
- IIterator
- IVertex
- ISimplex
- IMeshEx
- IMeshMods
- IMeshTopol
- IMeshPointKC
- ISimplexEx_KC
- IVertexEx_KC
- IEdge_KC
Mesh Entity objects can be created dynamically
using Object
Generator class. See Morph Sample
for an example.
It is more efficient to add any simplexes after coordinates of all vertices
have been calculated. Otherwise normals calculated automatically during this
process will be incorrect, which will result in incorrect lighting of the object. To recalculate all normals in the
mesh call IMeshMods.FixupNormals
method.
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