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Persistent Measurements
See also: Measurements Overview
Persistent
measurements are part of the model. Once added to the scene they persist during
viewing manipulations: rotations etc. Note that persistent measurements are not
saved and loaded with the model. Contact us to
request this feature. Persistent mode is the default mode of the component.
To add a distance measurement:
- If the view is three dimensional make sure the surface is not facing
the viewer flat (normal to the surface should have some non-zero angle
with direction toward the viewer)
- Make sure the view has focus (click into the window) and press 'm'
key to enter the measurement mode.
- Select the first point on surface of any object in 3D or any point
in 2D with left mouse button. The first selected point will be
identified by a distance line from the current mouse location
- Select the second point on surface of any object in 3D or any point
in 2D with left mouse button.
- Move mouse away from distance line (preferably in direction of the
surface normal) to define location of the text box showing the distance.
By default, the text box will be positioned in the middle of the
dimension line.
To modify location of measurement text box
- Enter the measurement mode
- Press 'n' key
- Select a measurement text box with the mouse and move it around
while keeping the left mouse button down
- Click outside the text box to deselect the item.
To modify direction of limit lines
- Enter the measurement mode
- Press 'n' key
- Select an end of one of the limit lines and move it to rotate the
line around the distance line
- Click outside the ends to deselect the item.
To delete a measurement
- Enter the measurement mode
- Press 'n' key
- Select a measurement text box and press Delete key
To delete all measurements
- Enter the measurement mode
- Press 'd' key
- Enter the measurement mode
- Press 'p' key
- Select any point on the screen. Move mouse to position the text box
with coordinates. Unless disabled via
UseClipboard
property, coordinates of the selected point will
also be copied to the clipboard. In 3D mode the selected point will be
located on surface of the object under the mouse or in the
viewing plane if there is
no object.
To append units string to the measurement text
To use a measurement as a 3D text label
To change displayed number of digits in the measurement text
To change snap to line tolerance
To change snap to point tolerance
Measurements are viewing functionality and are not stored with the model.
Contact us if your application requires
persistent measurements
Programming Measurements
To add a measurement to 3D scene model
programmatically:
- Call
IDIObjGenerator.Create or
IDIObjGenerator.Create2
with parameter eType =
EObjectType.eObjTypeMeasurement
- Query IItem from the
returned IUnknown
- Use IArray or
IArray2 queried from
IModel to add the new item to the model
- Query IMeasurement_KC
from the above IItem
- Use methods of IMeasurement_KC
to modify measurement points, positioning of the text pox and the
displayed text
To programmatically modify an existing measurement
in 3D scene:
Use steps 3 - 5 from the above
To add a measurement to two dimensional scene:
- Obtain IKCContext
via DG Kernel > GetView >
IView
> I2DView_KC >
I2DView_KC.GetContext
- Query IArray2 from the
IKCContext
- Call IArray2.InsertNew(EObjectType.eObjTypeMeasurement,
0). 0 can be replaced here with any valid index.
- Call IArray2.GetAt(0) to
retrieve the newly created 2D scene item. The returned interface has
actual type of IItem
- Query IMeasurement_KC
from the returned interface
- Use methods of IMeasurement_KC
to modify measurement points, positioning of the text pox and the
displayed text
To programmatically modify an existing measurement
in two dimensional scene:
Use the above and skip the step 3
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