DG Kernel Documentation


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Skip Navigation LinksHome Page > Models > Entities > Movement > Kinematic Sections Search Documentation


Kinematic Sections

Any section can have a single movement assigned to it.

The movement and related functionality of a section can be accessed via IKinematicSection_KC interface.

Sections can be moved by its movement using IKinematicSection_KC.Move() method.

Movement of the section can either be modified in place via IKinematicSection_KC.GetMovement() > IMove_KC or replaced with a new movement using IKinematicSection_KC.SetMovement()

See also: Movements, eMotion example