IAppearance_DG Interface
- SetColor
- GetColor
- GetPointWidth
- SetPointWidth
- GetDimension
IAppearance_DG gives access to the generic (base) appearance attribute of an entity. It can be used directly to change attributes of 0-dimentional entities which consist of a single point or a set (array/list) of points.
Objects with 1-dimensional geometry (IGeometry_DG.GetDimension()==EDim_DG.e1D) also implement ILineStyle_KC, which can be
queried from this interface and exposes more attributes.
Objects with surface ((IGeometry_DG.GetDimension()==EDim_DG.e2D) also implement IMaterial,
which can be queried from this interface and handles surface-related attributes.
IAppearance_DG is returned by IEntity_DG.GetAppearance()
See also: IMaterial
void SetColor(float red, float green, float blue)
void GetColor([out] float red, [out] float green, [out] float blue)
float GetPointWidth()
void SetPointWidth(float width)
EDim_DG GetDimension()
Identifies the actual type of the object implementing this interface. Return e2D means that IMaterial can be queried from this interface.
Return e1D means that ILineStyle_KC can be queried from this interface.
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