DG Kernel (ActiveX) Documentation


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IGraphicItem Interface

Draw
DrawEx
AttachView

IGraphicItem interface is implemented by objects, which can be rendered in 3D view but are not normally part of the scene. Methods of IGraphicItem have to be called only from inside (between its start and before its end) of handler of ClientDraw event. See Patchwork Sample for an example.

Call either of the methods to render the item. Use IDraw.Color and other methods of IDraw to control the way the item is rendered.

Not all objects implement IGraphicItem. Objects which implement IPatch or ICurve implement IGraphicItem too. There are other obejects, which implement the interface. Please refer to topics for the specific object

Starting from version 5.0 the graphic item has to be aware of the view. This can be achieved during construction of the graphic item with IView*.GetGraphicItem() or by calling the AttachView method

To draw a standalone frame create new Graphic Item object with IDIObjectGenerator.Create(EObjectType.eObjTypeGraphicItem) and attach IView of the component, which must display the frame using AttachView.

.See also Patchwork Sample, Interface List


HRESULT Draw()

Remarks:

The method will draw the item this interface was queried from as part of the 3D scene. See the general description above..


HRESULT DrawEx(RenderContext* context)

Parameters

context - [in] additional options for rendering

Remarks:

The method will draw the item this interface was queried from as part of the 3D scene. See the general description above. members of context parameter allow selection between surface and wire frame rendering and whether normals to the surface should be drawn.


HRESULT AttachView(IView* view)

Parameters

view - [in] IView of the component, which is going to display the item

Remarks:

The method attaches view for items, which require the reference (Graphic Item of a frame). See CreateFrameGraphicItem() method of Collision Path sample for an example. Graphic Items queried from IPatch or ICurve do not need this call. See also Frame Graphic Item