IAppearance_DG Interface
- SetColor
- GetColor
- GetPointWidth
- SetPointWidth
IAppearance_DG gives access to the generic (base) appearance object of an entity. It can be used directly to change attributes of 0-dimentional entities which consist of a single point or a set (array/list) of points.
Objects with 1-dimensional geometry
Objects with surface also implement IMaterial, which can be
queried from this interface, which exposes more attributes.
IAppearance_DG is returned by IEntity_DG.GetAppearance()
See also: IMaterial
void SetColor(float red, float green, float blue)
void GetColor([out] float red, [out] float green, [out] float blue)
float GetPointWidth()
void SetPointWidth(float width)
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