ISection2 Interface
- GetFrameVisibleFlag
 
- SetFrameVisible
 
- Show
 
- SetColor
 
- Detach
 
- RemoveAll
 
- RemoveChild
 
- Relocate
 
- SaveAs
 
 
ISection2 interface has two methods, which control visibility of the 
local frame of the object (ShowLocalFrame 
property) 
See also: Interface List 
 
HRESULT GetFrameVisibleFlag(VARIANT_BOOL *pbVisible)  
Parameters 
pbVisible - [out, retval] reference to a Boolean
variable, which will receive the current value of the frame visibility flag.  
 
HRESULT SetFrameVisible(VARIANT_BOOL bVisible)      
 
Parameters 
bVisible - [in] new value for the frame
visibility flag.  
 
HRESULT Show(VARIANT_BOOL show, VARIANT_BOOL includeChildren, 
VARIANT_BOOL childrenOnly) 
 
Parameters 
show - [in] new value for the 
object's
visibility property.  
includeChildren - 
[in] True if all children and descendants of the object are to be included in 
the operation 
childrenOnly - [in] If 
true the object implementing this interface will not be included in the 
operation. (useful only if includeChildren 
is true)  
Remarks 
		The method allows changing visibility property for an object and its 
		descendants in a single call.
 
HRESULT SetColor(float fRed, float fGreen, float fBlue 
Parameters 
fRed, fGreen, fBlue - [in] Components of the color.  
Remarks 
		The method a quick shortcut for changing color of the object
 
HRESULT Detach() 
Remarks 
	Detaches the object from its parent. The object will remain alive and can be used for background calculations, can be added to any model, etc. as long as the application holds at least one reference to it 
 
HRESULT RemoveAll() 
Remarks 
	Deletes all children and their descendants 
 
HRESULT RemoveChild(IItem *item)) 
Remarks 
	Removes the item child, which can actually be a entity, and all its descendants 
 
    
    HRESULT Relocate(IFrame* newLocationOrientation)
     Remarks 
    Changes location and orientation of the object without moving children or parent.  
    
        The method only copies coordinates from newLocationOrientation
        without any changes and does not store or use it otherwise. So newLocationOrientation 
        is a read-only (constant) parameter. As the result of that the local frame of the entity will geometrically coinside with newLocationOrientation.
     
    
        newLocationOrientation 
        normally can be created with IDIObjGenerator.Create((int)EObjectType.eObjTypeFrame)
     
    
        This method is equivalent to detaching this object from its parent and children from this object, copying newLocationOrientation 
        to the local frame and reattaching the object to the parent and children to this object
     
    Example: The code below expects a model with a cylinder as the first top level object and a cone as its child 
    VB.NET 
     
    Dim iMod As IModel = AxKernCADnet1.GetModel 
    Dim iSectCylinder As ISection = iMod.GetEntity(0) 
    Dim iSectCone As ISection = iSectCylinder.GetChild(0) 
    Dim iSect2Cone As ISection2 = iSectCone Dim iGenerator As IDIObjGenerator = iMod 
     
    ' Create a standalone frame. A frame defines location and orientation. By default it coinsides with the global axes 
    Dim iFrm As IFrame = iGenerator.Create(EObjectType.eObjTypeFrame) 
    'Query other IFrame* iterfaces here like IFrame3 = iFrm to get more functionality like rotation around local axes 
    iFrm.Rotate(10, 0, 0, 0, 0, 1, 0) 
    iFrm.SetOrigin(0.3, 0, 0) 
     
    iSect2Cone.Relocate(iFrm) 
     
    AxKernCADnet1.UpdateView() 
     
    C# 
     
    IModel iMod = axKernCADnet1.GetModel(); 
    ISection iSectCylinder = iMod.GetEntity(0); 
    ISection iSectCone = iSectCylinder.GetChild(0); 
    ISection2 iSect2Cone = (ISection2)iSectCone; 
     
    IDIObjGenerator iGenerator = (IDIObjGenerator)iMod; 
    IFrame iFrm = (IFrame)iGenerator.Create(EObjectType.eObjTypeFrame); 
    //iFrm created coinsiding with global axes 
    iFrm.Rotate(10, 0, 0, 0, 0, 1, 0); 
    iFrm.SetOrigin(0.3, 0, 0); 
     
    iSect2Cone.Relocate(iFrm); 
     
    axKernCADnet1.UpdateView(); 
     
HRESULT SaveAs(char* filePath, 
    IDictionary_KC* options, VARIANT_BOOL* success)      
Parameters 
filePath- [in] full path. Can have any of the supported extensions 
options- [in] Additional options. Can be null 
success- [out,retval] The result code. 
Remarks 
		The method allows saving individual objects.
     
    
    In case filePath has a VRML extension (.wrl or .vrml): 
    
  
    If options is not null 
    and contains string named "TextureImagePath" and its value is a valid 
    file path, it is considered as location of the image for texture of the object 
    (if the object has it). If this path is not specified the image will be saved 
    next to the vrml file.     
    
        If the TextureImagePath is provided, it is considered relative to location of 
        the vrml file. Path with ellipses like "..\Image\MyTextureImage.png" is 
        acceptable 
     
                 |