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 IPlane_DG InterfaceA 3D plane defined by a point and a normal vector. A standalone plane can be constructed via IObjectGenerator_DG.Create("IPlane_DG") > IPlane_DG query. Implements also: IObject_DG. 
GetOriginSetOriginGetNormalSetNormalInitGetLocationSetLocationGetDistanceGetPointLocationGetLineIntersectionGetPlaneIntersectionMirrorMirrorVectorMirrorLineCopyCloneGetPointProjectionGetVectorProjectionGetNormalRay 
 	Point_DG GetOrigin() 
 	void SetOrigin(Point_DG origin) 
 	Vect_DG GetNormal() 
 	void SetNormal(Vect_DG normal) 
 	bool Init(Point_DG point0, Point_DG point1, Point_DG point2) Returns false if the points are not in general position and the initialisation has failed 
 	IFrame_DG GetLocation() Returns frame x,y plane of which is this plane and z axis is a normal. 
 	void SetLocation(IFrame_DG frame) Defines this plane as coinsiding with x,y plane of frame 
 	double GetDistance(Point_DG point, out Point_DG pointNearestInPlane) Returns distance from point. The out pointNearestInPlane is the nearest point on this plane 
 	int GetPointLocation(Point_DG point, double tolerance) Returns 0 is the point is inside the plane, 1 if is on the side where normal points to and -1 otherwise 
 	bool GetLineIntersection(ILine_DG line, out Point_DG intersection, out double positionLine) Returns false if line is parallel to this or lies in this. [out] positionLine is parameter along line, which is the distance from origin of the line.
 
 	ILine_DG GetPlaneIntersection(IPlane_DG plane) Returns intersection line of the two planes. 
 	void Mirror(ref Point_DG point) Mirros [in,out] point across this plane. 
 	void MirrorVector(ref Vect_DG vector) Mirros [in,out] vector across this plane. 
 	void MirrorLine(ref ILine_DG line) Mirros [in,out] line across this plane. 
 	void Copy(IPlane_DG plane) 
 	IPlane_DG Clone() Returns a new copy of this. 
 	Point_DG GetPointProjection(Point_DG point) 
 Vect_DG GetVectorProjection(Vect_DG vector) 
 ILine_DG GetNormalRay(Vect_DG vector) Returns a ray along the normal at the origin of this. 
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