Source code for all sample
are available in Samples\NET\VB 
folder of the installation directory. If a sample is not available in your 
language see the 
comparative samples below and look up a sample in a similar language or
contact us.
	
		| Sample | 
		Description  | 
		Difficulty | 
	
	
		| BoolOp | 
		Demonstrates programming of Boolean Operations | 
		Medium | 
	
	
		| Cloud | 
		generation of meshed surfaces from point sets. Load and conversion 
            of point sets and calculation of Minimal Oriented Bounding Box of an object | 
		Simple | 
	
	
		| Collision | 
		Usage of IMetrics
		for Collision Detection | 
		Medium | 
	
	
		| Collision Path | 
		
            Demonstrates programming of
            Path 
            Collision Detection
		 | 
		Medium | 
	
    
		| Curves | 
		Demonstrates different methods of Curve construction, access to its properties and visualisation. | 
		Medium | 
	
	
		| Data Flow | 
		Programmatic Import / Export | 
		Medium | 
	
	
		| DIView | 
		DG Kernel control as resizable view. Programming 
		gradient background. Printing support | 
		Simple | 
	
    
		| Euclidean Shortest Path | 
		Demonstrates usage of
            
            IEuclideanShortestPath_KC. | 
		Medium | 
	
	
		| Light | 
		Demonstrates manipulation of light source array and manipulation of 
            properties of a light source.
            The sample also demonstrates customization of 
            
            context menu and handling of its events | 
		Medium | 
	
	
		| Measure | 
		Programmatic creation of measurements  
            and measurement-style labels | 
		Simple | 
	
	
		| Mesh Ops | 
		Demonstrates extraction of submeshes | 
		Simple | 
	
	
		| MeshMods | 
		Direct manipulation of surface and handling of
    selection events | 
		Advanced | 
	
	
		| Metrics | 
		Distances between objects | 
		Medium | 
	
	
		| MiniCAD | 
		Parametric modifications of 3DS and SOR objects. Object 
		movements | 
		Medium | 
	
     
	    | Morph | 
	    
            Mesh manipulation. Exploring meshed surface. Shading | 
	    Advanced | 
	
	
		| Object Array | 
		Dynamic object creation and and manipulation of 
		child/parent hierarchy | 
		Medium | 
	
	
		| Patch | 
		Modifications of 3DS surfaces  | 
		Simple | 
	
	
		| Patchwork | 
		Discovering Patch / Edge / vertex structure of an object | 
		Medium | 
	
	
		| Pick | 
		Different methods of runtime object and point selection. Events | 
		Medium | 
	
	
		| Shape Explorer | 
		Browsing sub shape hierarchy of 
            bspline objects | 
		Simple | 
	
    
		| Solids | 
		Andanced operations on solids | 
		Advanced | 
	
	
		| Transform | 
		Scaling, translation, rotation, offset and other transformations of surfaces | 
		Simple |