ICylinder_DG Interface
Represents an infinite oriented 3D cylinder. Axis consides with Z axis.
A standalone cylinder can be created via IObjectGenerator_DG.Create("ICylinder_DG") > ICylinder_DG query.
Implements also: IUVSurface_DG, IGeometricObject_DG, IObject_DG.
- GetRadius
- SetRadius
- GetLocation
- SetLocation
- Init
- Copy
- Clone
double GetRadius()
void SetRadius(double radius)
IFrame_DG GetLocation()
The returned frame is "by value", not a reference, in this release. Use the SetLocation() method below to update this object
after any modifications to the frame.
void SetLocation(IFrame_DG frame)
void Init(IFrame_DG frame, double radius)
void Copy(ICylinder_DG cylinder)
ICylinder_DG Clone()
Returns a new copy of this.
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