DG Kernel (ActiveX) Documentation


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Delphi Samples

If a sample is not available in your language see the comparative samples below and look up a sample in a similar language or contact us.

DG Kernel and Delphi

Sample Description Difficulty
BoolOp Demonstrates programming of Boolean Operations Medium
Cloud Building surfaces from point clouds. Minimal Bounding Box Simple
Collision Collision is an advanced sample. Collision sample is based on Metrics Sample. It demonstrates application of IMetrics interface for collision detection. It also demonstrates usage of I3Dpt interface for quick background calculations with 3D vectors and points Advanced
Collision Path Demonstrates programming of Path Collision Detection Medium
Curves Demonstrates different methods of Curve construction, access to its properties and visualisation. Medium
Data Flow Programmatic Import / Export. Medium
Diff Surface Demonstrates usage of IDiffSurface_DG for local approximation of a meshed surface with a  bspline patch Medium
DIView DG Kernel control as resizable view. Programming gradient background. Printing support Simple
Light Properties of light sources. Material. Programming of Context Menu Simple
Lines Line Strips Simple
LowDim Programming of Point Sets Simple
Measure Programmatic creation of measurements and measurement-style labels Simple
MeshMods Direct manipulation of surface and handling of selection events Simple
Mesh Ops Demonstrates extraction of submeshes Simple
Metrics Metrics is an advanced sample. It uses IMetrics interface for calculation of distance and set of nearest points between two objects Advanced
MiniCAD advanced usage of DG Kernel control, which demonstrates embedded CAD software functionality Advanced
Modal Modal Mode and movement constraints Medium
Morph Mesh manipulation. Exploring meshed surface. Shading Advanced
Object Array Dynamic creation of objects and programmatic modification of the model structure Advanced
Patch Modifications of 3DS surfaces. Programming 3D Background Simple
Patchwork Discovering Patch / Edge / vertex structure of an object Medium
Pick Different methods of runtime object and point selection. Events Medium
Point Of View User manipulation and programming of View Points Medium
Profile Modification of profiles of 3DS objects Medium
Rotation View point manipulation Medium
Strip Topology Dynamic modification of surface structure Medium
Shape Explorer Browsing sub shape hierarchy of bspline objects Simple
Solids Andanced operations on solids Advanced
Surfaces Demonstrates creation of surfaces and solids from arrays of curves using thru operation Medium
Transform Scaling, translation, rotation, offset and other transformations of surfaces. Operations with transforms and frames Simple
View Point View point manipulation Medium
Zoom Programming of zoom and view point Medium

See also .NET Samples,   All samples.