ICylinder_DG Interface
Represents an infinite oriented 3D cylinder. Axis consides with Z axis.
A standalone cylinder can be created with a IObjectGenerator_DG.Create<ICylinder_DG>() > call.
Implements also: IUVSurface_DG, IObjectOriented_DG, IGeometricObject_DG, IObject_DG.
Properties
- double Radius
- IFrame_DG Location
Methods
- Init
- Copy
- Clone
void Init(IFrame_DG frame, double radius)
void Copy(ICylinder_DG cylinder)
ICylinder_DG Clone()
Returns a new copy of this.
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