Mesh Interfaces
Interfaces of this group allow direct manipulation of mesh representing surface.
- IMesh_DG
- IVertex_DG
- ISimplex_DG
- IVertex_DG
- IVertexSegment_DG
Mesh Entity objects can be created at runtime using Object
Generator class. See Morph Sample
for an example.
It is more efficient to add any simplexes after coordinates of all vertices
have been calculated. Otherwise normals calculated automatically during this
process will be incorrect, which will result in incorrect lighting of the object. To recalculate all normals in the
mesh call IMesh_DG.FixupNormals
method.
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