DGKC Control Documentation

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Mesh Interfaces

Interfaces of this group allow direct manipulation of mesh representing surface.


Mesh Entity objects can be created at runtime using Object Generator class. See Morph Sample for an example.

It is more efficient to add any simplexes after coordinates of all vertices have been calculated. Otherwise normals calculated automatically during this process will be incorrect, which will result in incorrect lighting of the object. To recalculate all normals in the mesh call IMesh_DG.FixupNormals method.